The Crucible – The Return of Bounty Hunter Members Only

Back in 2011, we removed the “Bounty” mechanic. For many of you, it was a style of PKing you preferred to the traditional Wilderness, and we promised we would bring it back. Well, it’s back! And this time, it’s better than ever…

The Crucible is a giant arena that players over combat level 60 can enter to do battle with like-minded opponents. Once inside, you’ll be assigned another player as your target, resulting in some of the most dangerous, vicious, and potentially rewarding combat available in the game. If you’re successful in your assignment then you will be given a grace period where you can’t be attacked, allowing you to run away from the action, bank your loot and then leap back into the fray.

The entire area is based around solo play – so no multi-way combat – and combat can only be engaged between targets, so no rushing or PJing! Of course, you’ll need to be very sure of your abilities, because – as with all dangerous PKing – the winner of each fight will gain ALL the drops from their opponent.

Players gain points through noble actions (e.g. not running away) and victories. These points can then be spent on unique death titles, and jingles to play to your slaughtered foes. The points are also used to determine a brand new feature to RuneScape – the Supreme Champion.

If you have a high ranking within a Crucible game, you’ll have the chance to be temporarily elevated to the status of a Supreme Champion., You’ll be rendered invincible for a whole minute, and will be given access to a raft of brand new weapons only to be used within the Crucible, so you can go on a mad, crazy rampage where you can slaughter anyone in your way. Harnessing the dark powers discovered by the Crucible’s keepers, each weapon is suitable for different combat styles, with melee warriors claiming ’Annihilation‘, rangers wielding ’Decimation‘ and mages holding the mighty ’Obliteration‘ aloft. The Crucible’s a cruel, capricious place, though, and your fellow PKers will be waiting for revenge when you’re knocked from your lofty perch.